World Conquest
Day 28 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/25/2022 - Last Updated: 02/20/2023 - War of Conquest
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
SeeknDestroy
No day-to-day abilities.
07:05:22
20000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Freelancer-7
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
19:19:14
13900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Max Force [ 0 / 32400 ] Max Blast [ 0 / 64800 ]
Ripscort
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
03:00:00
9000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
HomeStarDragon
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
14:15:35
600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Turbo Charge [ 32400 / 32400 ] Overdrive [ 33300 / 64800 ]
Voidnova
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
03:14:01
32000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
GinIchimaroM
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
13:00:48
17200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
GloriouslyDim
No day-to-day abilities.
00:00:00
164700
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Hyper Repair [ 19150 / 32400 ] Hyper Upgrade [ 19150 / 64800 ]
melly
Units gain +30% attack, but lose -20% defense.
21:03:00
30200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Knuckleduster [ 27000 / 27000 ] Haymaker [ 54000 / 54000 ]
soulord
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
03:13:50
19000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Practical
No day-to-day abilities.
23:20:54
9800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
Kribi31
No day-to-day abilities.
03:05:22
13000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
wolvesreign
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
20:18:58
17700
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Enhanced Vision [ 37800 / 37800 ] Counter Break [ 63000 / 63000 ]
charlymandias
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12:08:12
21000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Terrain Tactics [ 19350 / 43200 ] Prime Tactics [ 19350 / 75600 ]
Lunion
No day-to-day abilities.
06:06:53
14000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Menarkly
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
04:16:15
13000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Sokitumi
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
04:22:00
15000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Max Force [ 500 / 27000 ] Max Blast [ 500 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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