1 Europe, 8 somethings
Day 18 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 02/23/2008 - Last Updated: 06/22/2008 - European Diplomats
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Sashimi_fury
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
87300
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Gold Rush [ 597.5 / 27000 ] Power of Money [ 597.5 / 81000 ]
Obsidius
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
129000
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Meteor Strike [ 0 / 27000 ] Meteor Strike II [ 0 / 81000 ]
Stalker Pizza
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
49500
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Meteor Strike [ 295 / 27000 ] Meteor Strike II [ 295 / 81000 ]
JoeVector
Units cost +20% more to build, but gain +30% attack and defense.
76620
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Morale Boost [ 25067.4 / 27000 ] Samurai Spirit [ 25067.4 / 81000 ]
Fungi127
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
24600
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Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 81000 ]
DurnedSquirrel
No day-to-day abilities.
344600
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Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 31854.5 / 81000 ]
mrapex
Units cost is reduced to 90% (10% cheaper).
267880
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Barter [ 27000 / 27000 ] Merchant Union [ 59336.2 / 81000 ]
RedFront1917
Units gain +10% attack and +10% defense.
200000
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None [ 0 / 27000 ] Ex Machina [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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