UhhWhat
Day 36 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/15/2022 - Last Updated: 09/09/2023 - CELL GAMES!!! (16p)
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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RyujoFromDiscord
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
03:06:26
7000
  • 0
  • 0
  • 0
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
sh0ckc0ref7
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
16:07:31
32000
  • 0
  • 0
  • 0
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
HectorHardMode
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:03:19
12000
  • 0
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
thefreshestguy
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
09:11:06
8000
  • 0
  • 0
  • 0
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
MaxwellJohnson
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:06:11
54500
  • 0
  • 0
  • 0
Double Time [ 26150 / 27000 ] Victory March [ 26150 / 72000 ]
Waffles
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
05:21:15
167700
  • 0
  • 0
  • 0
Market Crash [ 19900 / 28800 ] War Bonds [ 19900 / 86400 ]
DiscipleOfDIO
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
00:00:00
170200
  • 0
  • 0
  • 0
Urban Blight [ 800 / 81000 ] High Society [ 800 / 162000 ]
Mex64
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
01:14:05
172000
  • 0
  • 0
  • 0
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Nastrofobles
Luck on attacks is +0 to +19%.
01:01:17
86100
  • 0
  • 0
  • 0
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
wolvesreign
Units gain +10% attack and +10% defense.
18:17:16
76900
  • 0
  • 0
  • 0
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
DerMongoose
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
20:20:20
14300
  • 0
  • 0
  • 0
POWER
15infantry
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
02:00:54
174700
  • 0
  • 0
  • 0
Urban Blight [ 5150 / 81000 ] High Society [ 5150 / 162000 ]
3Taylor
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
19:07:09
27900
  • 0
  • 0
  • 0
Terrain Tactics [ 8800 / 36000 ] Prime Tactics [ 8800 / 63000 ]
Menarkly
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
09:01:01
54400
  • 0
  • 0
  • 0
Urban Blight [ 23750 / 27000 ] High Society [ 23750 / 54000 ]
moonbug7
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
17:11:02
215300
  • 0
  • 0
  • 0
Urban Blight [ 3450 / 59400 ] High Society [ 3450 / 118800 ]
Cydonia
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
17:13:53
26100
  • 0
  • 0
  • 0
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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