Day 6 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/28/2023 - Last Updated: 01/09/2024 - 1v15
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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The one who snipes
Units cost +20% more to build, but gain +30% attack and defense.
91:06:16
2400
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Player team
Morale Boost [ 31310 / 36000 ] Samurai Spirit [ 31310 / 63000 ]
ThiccBaconEnergy
Units cost +20% more to build, but gain +30% attack and defense.
80:12:06
21600
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
General Rock
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
15000
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Player team
Copter Command [ 12600 / 18000 ] Airborne Assault [ 12600 / 54000 ]
XtremeWiped
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
76:18:08
10000
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Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Duke75
Units cost +20% more to build, but gain +30% attack and defense.
99:12:38
14000
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Player team
Morale Boost [ 6000 / 36000 ] Samurai Spirit [ 6000 / 63000 ]
Meisterwastaken
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
84:06:54
27000
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Player team
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Wa_jefe1
No day-to-day abilities.
98:05:57
17000
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
KevlarKing
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
96:17:25
12000
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Player team
Tower Shield [ 18180 / 27000 ] Tower of Power [ 18180 / 54000 ]
Funfundzwanzig
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
98:21:40
18000
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Player team
Turbo Charge [ 1000 / 27000 ] Overdrive [ 1000 / 54000 ]
TheFear2894
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
54:11:34
14000
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Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Cookieforfox
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
84:04:58
20000
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Login0313
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
85:16:58
28000
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Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Ki11erHyde
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
71:11:37
19000
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Player01x
Units cost +20% more to build, but gain +30% attack and defense.
84:12:34
19600
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
FelipeOrtegon
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
55:01:22
14000
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Naps
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
85:22:25
19500
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Player team
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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