1 v 15
Day 13 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/21/2023 - Last Updated: 06/20/2023 - 1 v 15
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
CateranEnforcer
Units cost is reduced to 90% (10% cheaper).
10:16:29
8600
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
ShiningForce4
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
06:01:44
2000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
hikar1
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
18:02:51
7680
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 18000 / 18000 ] Power of Money [ 20600 / 54000 ]
topg
Units cost +20% more to build, but gain +30% attack and defense.
08:00:00
3000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Apolloinator
Units cost +20% more to build, but gain +30% attack and defense.
07:23:52
5600
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
what_is_lovecrafts_cat_t…
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:22:30
4400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
XanderSDM
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
06:05:51
5000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Kaga164
Units gain +10% attack and +10% defense.
02:00:16
9000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
None [ 610 / 90000 ] Ex Machina [ 610 / 90000 ]
KONstruct
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
06:10:55
5000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Sokitumi
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
05:17:28
16440
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 18000 / 18000 ] Power of Money [ 18170 / 54000 ]
SehanineKitsune
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
40
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 48630 / 63000 ]
Sujeed
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:22:57
4400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
XtremeWiped
Units gain +10% attack.
09:17:58
6000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Player01x
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:23:42
4400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
    0/?
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
TheIthuriel
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
06:22:49
27200
  • 0
  • 0
  • 0
    0/?
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    0/?
    0/?
    0/?
Market Crash [ 18000 / 18000 ] War Bonds [ 44260 / 54000 ]
ManannAnimus
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
01:02:03
45000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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