Zombie Defense
Day 4 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/28/2023 - Last Updated: 03/16/2023 - [Zombies] 7p
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Dannelo333
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
22:09:38
6000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 11000 / 36000 ] Typhoon [ 11000 / 63000 ]
Banjoey
No day-to-day abilities.
23:21:48
2700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 11800 / 27000 ] Hyper Upgrade [ 11800 / 54000 ]
Kirrielad
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
20:01:26
2500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 14450 / 36000 ] Prime Tactics [ 14450 / 63000 ]
Stealer
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
23:18:35
300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 9150 / 27000 ] Lightning Strike [ 9150 / 81000 ]
AcousticHemoroads
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
23:05:40
600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 25100 / 27000 ] High Society [ 25100 / 54000 ]
Jakowsky
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
23:13:08
0
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 12500 / 27000 ] Victory March [ 12500 / 72000 ]
ValidDark
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
00:00:00
177800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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