.play long game
Day 30 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/21/2023 - Last Updated: 09/04/2023 - Asia - 10 Players
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Oznat
No day-to-day abilities.
08:00:00
5000
  • 0
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
tethys
No day-to-day abilities.
01:21:46
4500
  • 0
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    0/?
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Hyper Repair [ 0 / 48600 ] Hyper Upgrade [ 0 / 97200 ]
GourmetGuy
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
16:09:30
900
  • 0
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Turbo Charge [ 17350 / 43200 ] Overdrive [ 17350 / 86400 ]
Ghillieguy52
No day-to-day abilities.
27:06:02
25100
  • 0
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Hyper Repair [ 48600 / 48600 ] Hyper Upgrade [ 85450 / 97200 ]
Piggins
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:00:00
5000
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Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
ProfPinwheel
Luck on attacks is -9% to +24%.
00:00:00
26900
  • 0
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Brute Force [ 27000 / 27000 ] Barbaric Blow [ 53000 / 54000 ]
UrBooksROverdue
Luck on attacks is -9% to +24%.
17:01:53
79200
  • 0
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Brute Force [ 37800 / 37800 ] Barbaric Blow [ 75600 / 75600 ]
Hellsum
No day-to-day abilities.
06:14:27
14000
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Hyper Repair [ 43200 / 43200 ] Hyper Upgrade [ 86400 / 86400 ]
Nat.22LR
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
22:04:11
8200
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Max Force [ 23450 / 37800 ] Max Blast [ 23450 / 75600 ]
Leyr
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
01:01:40
18500
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Terrain Tactics [ 14900 / 36000 ] Prime Tactics [ 14900 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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