Day 7 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 07/30/2008 - Last Updated: 09/15/2008 - ~Robocop~ Mosteditedmapoftheyear
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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mathblitz
Units cost is reduced to 90% (10% cheaper). Units gain +10% attack.
20820
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Player team
Barter [ 27000 / 27000 ] Merchant Union [ 33411.2 / 81000 ]
Black Wave [ 14448 / 27000 ] Black Storm [ 14448 / 81000 ]
Ii
No day-to-day abilities. No day-to-day abilities.
13000
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Player team
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
Evans
No day-to-day abilities. No day-to-day abilities.
24000
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
DuelStriker
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
28200
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Player team
Gold Rush [ 22590.4 / 27000 ] Power of Money [ 22590.4 / 81000 ]
Terrain Tactics [ 15182.9 / 27000 ] Prime Tactics [ 15182.9 / 81000 ]
applegirl
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
30000
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Player team
Terrain Tactics [ 0 / 27000 ] Prime Tactics [ 0 / 81000 ]

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[ 0 / 27000 ] [ 0 / 81000 ]
sicarius1029
Units cost is reduced to 90% (10% cheaper). Units gain +10% attack.
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
bulborbish
Units cost is reduced to 90% (10% cheaper). Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
24000
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
Stephens
Units (even air units) gain +10% attack power on plains. Units (even air units) gain +10% attack power on plains.
24000
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Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 81000 ]
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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