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Day 7 - Boot: 00d 00h 00m - AET:
Game Started: 08/04/2008 - Last Updated: 10/26/2008 - European Diplomats
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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stapleman240
Units gain +30% attack, but lose -20% defense.
6000
  • 0
    Units in vision only
  • 0
  • 0
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 81000 ]
Punintended
Units cost is reduced to 90% (10% cheaper).
8200
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
JoeVector
Units cost +20% more to build, but gain +30% attack and defense.
10400
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 3176.5 / 27000 ] Samurai Spirit [ 3176.5 / 81000 ]
iMilkGoats
Units cost +20% more to build, but gain +30% attack and defense.
7600
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
Tester123456789
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
9000
  • 0
    Units in vision only
  • 0
  • 0
Meteor Strike [ 0 / 27000 ] Meteor Strike II [ 0 / 81000 ]
The Drummer
Units cost +20% more to build, but gain +30% attack and defense.
16200
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 3040.6 / 27000 ] Samurai Spirit [ 3040.6 / 81000 ]
haru~Spring
No day-to-day abilities.
6000
  • 0
    Units in vision only
  • 0
  • 0
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
MossGrande
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
11000
  • 0
    Units in vision only
  • 0
  • 0
Snipe Attack [ 619.1 / 27000 ] Super Snipe [ 619.1 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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