Trust issues
Day 12 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 08/26/2008 - Last Updated: 10/18/2009 - Best friends
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Sagte_Said
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
34000
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Player team
Terrain Tactics [ 20260 / 27000 ] Prime Tactics [ 20260 / 81000 ]
Enhanced Vision [ 9425 / 27000 ] Counter Break [ 9425 / 81000 ]
Ferree
Unaffected by snow, but rain affects him the same as snow would for others. Units cost +20% more to build, but gain +30% attack and defense.
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Player team
SUPER
Morale Boost [ 12764 / 27000 ] Samurai Spirit [ 12764 / 81000 ]
storeyboy2005
Units cost is reduced to 90% (10% cheaper). Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
25100
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Player team
Barter [ 15206.4 / 27000 ] Merchant Union [ 15206.4 / 81000 ]
Double Time [ 6289.5 / 27000 ] Victory March [ 6289.5 / 81000 ]
Zinco
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
24840
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Player team
POWER

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ikl271735
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
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Player team
Copter Command [ 27000 / 27000 ] Airborne Assault [ 39693 / 81000 ]
Tsunami [ 14114 / 27000 ] Typhoon [ 14114 / 81000 ]
MossGrande
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
46800
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Player team
Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
Backstab
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
18600
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Player team
Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
reegrom
No day-to-day abilities. Units (even air units) gain +10% attack power on plains.
35000
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 81000 ]
Zovea
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
19400
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Player team
Morale Boost [ 22309.1 / 27000 ] Samurai Spirit [ 22309.1 / 81000 ]
Gold Rush [ 10573.5 / 27000 ] Power of Money [ 10573.5 / 81000 ]
mmorpgaddict
Units cost is reduced to 90% (10% cheaper). Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
12300
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
Market Crash [ 0 / 27000 ] War Bonds [ 0 / 81000 ]
zywxn
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
71000
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Player team
Enhanced Vision [ 3185 / 27000 ] Counter Break [ 3185 / 81000 ]
Terrain Tactics [ 1592.5 / 27000 ] Prime Tactics [ 1592.5 / 81000 ]
cihvirusmaker
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
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Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Tsunami [ 0 / 27000 ] Typhoon [ 0 / 81000 ]
Grandmsater
No day-to-day abilities. Units gain +10% attack.
24000
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Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 36591.7 / 81000 ]
Black Wave [ 12310 / 27000 ] Black Storm [ 12310 / 81000 ]
Deathstar101
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
115000
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Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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