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Day 14 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 08/27/2008 - Last Updated: 10/09/2009 - Best friends
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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nintendofanboy
Units gain +10% attack. No day-to-day abilities.
23000
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Player team
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Ferree
No day-to-day abilities. No day-to-day abilities.
22800
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Player team
Hyper Repair [ 9360 / 27000 ] Hyper Upgrade [ 9360 / 81000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
dbball627
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12000
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Player team
Snipe Attack [ 9585 / 27000 ] Super Snipe [ 9585 / 81000 ]
Double Time [ 3060 / 27000 ] Victory March [ 3060 / 81000 ]
awc
Luck on attacks is -9% to +24%. Luck on attacks is -9% to +24%.
37000
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Player team
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 81000 ]
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 81000 ]
alec9000
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
22000
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Player team
Meteor Strike [ 0 / 27000 ] Meteor Strike II [ 0 / 81000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
ak-47
No day-to-day abilities. No day-to-day abilities.
22000
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Matt Engarde
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Units gain +10% attack.
25100
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Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 81000 ]
Black Wave [ 27000 / 27000 ] Black Storm [ 41135 / 81000 ]
CHOKIKU
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
1100
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Player team
POWER
Double Time [ 16985 / 27000 ] Victory March [ 16985 / 81000 ]
nhenri
Units (even air units) gain +10% attack power on plains. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
24000
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Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 81000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Zerohour
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units gain +10% attack.
15000
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Player team
Terrain Tactics [ 0 / 27000 ] Prime Tactics [ 0 / 81000 ]
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Sagte_Said
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
102500
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Player team
Enhanced Vision [ 900 / 27000 ] Counter Break [ 900 / 81000 ]
Terrain Tactics [ 450 / 27000 ] Prime Tactics [ 450 / 81000 ]
crabrock
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. No day-to-day abilities.
81000
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Player team
Snipe Attack [ 1140 / 27000 ] Super Snipe [ 1140 / 81000 ]
Hyper Repair [ 500 / 27000 ] Hyper Upgrade [ 500 / 81000 ]
Aegis-Shield
Units gain +10% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
46000
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Player team
POWER
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 48860 / 81000 ]
cihvirusmaker
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
42000
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Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Tsunami [ 0 / 27000 ] Typhoon [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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