World Dom
Day 26 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/26/2023 - Last Updated: 10/14/2023 - Risky Quarters
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Goryu
No day-to-day abilities.
05:10:09
6800
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 7750 / 27000 ] Hyper Upgrade [ 7750 / 54000 ]
PerryGuy88
No day-to-day abilities.
06:22:26
4000
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Lycidas
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
01:07:02
42500
  • 0
    Units in vision only
  • 0
  • 0
Tsunami [ 900 / 36000 ] Typhoon [ 900 / 63000 ]
ronaldz96
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:05:14
10300
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 9150 / 27000 ] Victory March [ 9150 / 72000 ]
LagSpike776
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
06:19:31
6000
  • 0
    Units in vision only
  • 0
  • 0
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Schurlio
Unaffected by snow, but rain affects him the same as snow would for others.
13:15:46
8000
  • 0
    Units in vision only
  • 0
  • 0
Blizzard [ 19100 / 27000 ] Winter Fury [ 19100 / 63000 ]
Joker0fDoom
No day-to-day abilities.
08:06:53
18800
  • 0
    Units in vision only
  • 0
  • 0
Sideslip [ 13600 / 21600 ] Sidewinder [ 13600 / 54000 ]
OgItsKnucks
Units gain +30% attack, but lose -20% defense.
06:19:28
11400
  • 0
    Units in vision only
  • 0
  • 0
Knuckleduster [ 4650 / 27000 ] Haymaker [ 4650 / 54000 ]
Niddy_Tipples
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
16:07:36
1400
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 12250 / 37800 ] High Society [ 12250 / 75600 ]
MuffinTheRedPoodle…
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
19:20:05
17400
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 19500 / 27000 ] High Society [ 19500 / 54000 ]
bunbunCucco
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:16:22
7000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
supercatbot
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:21:14
26000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 23650 / 27000 ] Victory March [ 23650 / 72000 ]
LuckyGunnerMat
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
02:20:09
4000
  • 0
    Units in vision only
  • 0
  • 0
Tsunami [ 17900 / 36000 ] Typhoon [ 17900 / 63000 ]
Kreinas
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
03:08:26
5000
  • 0
    Units in vision only
  • 0
  • 0
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Rafmagn
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
00:00:00
48900
  • 0
    Units in vision only
  • 0
  • 0
Tsunami [ 43200 / 43200 ] Typhoon [ 45600 / 75600 ]
3Taylor
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10:09:00
13800
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 19800 / 36000 ] Prime Tactics [ 19800 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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