Asian Dynasty War FOW T2
Day 47 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/05/2023 - Last Updated: 11/17/2023 - Asia - 10 Players
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
melly
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
05:16:45
34000
  • 0
    Units in vision only
  • 0
  • 0
Tsunami [ 36000 / 36000 ] Typhoon [ 56350 / 63000 ]
TermiESP
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
03:16:09
13600
  • 0
    Units in vision only
  • 0
  • 0
Tsunami [ 43200 / 43200 ] Typhoon [ 75600 / 75600 ]
Greward
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
32:04:15
52150
  • 0
    Units in vision only
  • 0
  • 0
Tsunami [ 42650 / 86400 ] Typhoon [ 42650 / 151200 ]
ShiningForce4
Units (even air units) gain +10% attack power on roads.
32:19:04
14650
  • 0
    Units in vision only
  • 0
  • 0
Forced March [ 27000 / 27000 ] Trail of Woe [ 45000 / 45000 ]
Nat.22LR
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
39:04:30
43300
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 9100 / 81000 ] High Society [ 9100 / 162000 ]
Coolcalm
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
15:18:11
21250
  • 0
    Units in vision only
  • 0
  • 0
Tsunami [ 28150 / 36000 ] Typhoon [ 28150 / 63000 ]
TheIthuriel
No day-to-day abilities.
09:21:09
32200
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 19400 / 27000 ] Hyper Upgrade [ 19400 / 54000 ]
Fruitigal
Units (even air units) gain +10% attack power on plains.
08:17:38
29400
  • 0
    Units in vision only
  • 0
  • 0
Beat Down [ 32400 / 32400 ] Block Rock [ 64800 / 64800 ]
nico.e
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
10300
  • 0
    Units in vision only
  • 0
  • 0
Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 107450 / 113400 ]
untpg
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:22:19
155500
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 27000 / 27000 ] Victory March [ 41050 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.