free for all
Day 39 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/08/2023 - Last Updated: 11/02/2023 - CELL GAMES!!! (16p)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
MuffinTheRedPoodle
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
17:09:44
260800
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Double Time [ 0 / 32400 ] Victory March [ 0 / 86400 ]
Genix3
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
13:12:10
49200
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Turbo Charge [ 27000 / 27000 ] Overdrive [ 53500 / 54000 ]
cheman
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:16:25
5000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Tridents78
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
15:09:50
600
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Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
younes
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
42:17:24
1387300
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Lightning Drive [ 75600 / 75600 ] Lightning Strike [ 226800 / 226800 ]
Reshaw
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:05:40
34800
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Terrain Tactics [ 8350 / 36000 ] Prime Tactics [ 8350 / 63000 ]
Viewtiful_Jon
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:21:33
2000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
BuzzyBeetle216
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
04:12:09
19000
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Terrain Tactics [ 10700 / 36000 ] Prime Tactics [ 10700 / 63000 ]
zirck16
No day-to-day abilities.
08:00:00
1000
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
The Real Olaf
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
14:09:13
288400
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SUPER
Spash
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
20:20:52
172000
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Meteor Strike [ 27050 / 54000 ] Meteor Strike II [ 27050 / 90000 ]
PumpkinSoul
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
28:04:06
260200
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Tsunami [ 0 / 108000 ] Typhoon [ 0 / 189000 ]
Nat.22LR
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
00:00:00
32800
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Turbo Charge [ 70200 / 70200 ] Overdrive [ 140400 / 140400 ]
lordoftheroaches
No day-to-day abilities.
09:01:46
81300
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Hyper Repair [ 0 / 43200 ] Hyper Upgrade [ 0 / 86400 ]
Joey.Buttafuoco
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:16:09
5000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Keyte117
No day-to-day abilities.
17:00:06
1601500
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SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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