Scotland (FFA/Fog)
Day 24 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/13/2023 - Last Updated: 07/08/2023 - Flower of Scotland v2
(00,00)
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Joey.Buttafuoco
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
23:08:17
2400
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Lightning Drive [ 8750 / 37800 ] Lightning Strike [ 8750 / 113400 ]
whoareyou
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
07:01:55
18000
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Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Bunvoya
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
16:12:50
35600
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Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 81000 / 81000 ]
210000BF
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
21:07:00
6300
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Lightning Drive [ 1000 / 32400 ] Lightning Strike [ 1000 / 97200 ]
OliverCromwell
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
53000
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Double Time [ 0 / 37800 ] Victory March [ 0 / 100800 ]
normalpoe
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
17:00:49
15300
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Terrain Tactics [ 43200 / 43200 ] Prime Tactics [ 75100 / 75600 ]
Clock150
No day-to-day abilities.
20:01:28
16700
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Hyper Repair [ 33850 / 37800 ] Hyper Upgrade [ 33850 / 75600 ]
maomao10694
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
27:08:58
4500
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Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 56950 / 113400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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