Day 9 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/13/2023 - Last Updated: 09/07/2023 - 1 vs. 15: Overwhelming Force
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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advancewars10
No day-to-day abilities. No day-to-day abilities.
00:00:00
52600
  • 0
  • 0
  • 0
Player team
Hyper Repair [ 8700 / 27000 ] Hyper Upgrade [ 8700 / 54000 ]
Hyper Repair [ 9675 / 27000 ] Hyper Upgrade [ 9675 / 54000 ]
Ghillieguy52
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
13:20:48
0
  • 0
  • 0
  • 0
Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
DaAlexey
Unaffected by snow, but rain affects him the same as snow would for others. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:04:53
1800
  • 0
  • 0
  • 0
Player team
Blizzard [ 2200 / 27000 ] Winter Fury [ 2200 / 63000 ]
Double Time [ 4400 / 27000 ] Victory March [ 4400 / 72000 ]
Juanbro
Units repair +1 additional HP (note: liable for costs). No day-to-day abilities.
10:16:53
0
  • 0
  • 0
  • 0
Player team
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
210000BF
Unaffected by snow, but rain affects him the same as snow would for others. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
11:10:39
9000
  • 0
  • 0
  • 0
Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
knuxdapalls
Unaffected by snow, but rain affects him the same as snow would for others. Unaffected by snow, but rain affects him the same as snow would for others.
13:16:32
2000
  • 0
  • 0
  • 0
Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
EeveeSwordsman
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units repair +1 additional HP (note: liable for costs).
13:22:21
5000
  • 0
  • 0
  • 0
Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
TAmdo
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. No day-to-day abilities.
09:03:15
4000
  • 0
  • 0
  • 0
Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
edm000adv
Units (even air units) gain +10% attack power on plains. No day-to-day abilities.
05:11:10
0
  • 0
  • 0
  • 0
Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
atravelyan
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
07:21:57
10000
  • 0
  • 0
  • 0
Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
ChrisTheAbsoluteLe…
Unaffected by snow, but rain affects him the same as snow would for others. Units repair +1 additional HP (note: liable for costs).
13:22:53
0
  • 0
  • 0
  • 0
Player team
Blizzard [ 5000 / 27000 ] Winter Fury [ 5000 / 63000 ]
Lucky Lass [ 2500 / 27000 ] Covering Fire [ 2500 / 54000 ]
JinxWinter
Units repair +1 additional HP (note: liable for costs). Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:06:15
0
  • 0
  • 0
  • 0
Player team
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Mex64
Units gain +30% attack, but lose -20% defense. No day-to-day abilities.
04:07:00
0
  • 0
  • 0
  • 0
Player team
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Nat.22LR
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Unaffected by snow, but rain affects him the same as snow would for others.
12:23:33
6000
  • 0
  • 0
  • 0
Player team
Tsunami [ 3200 / 36000 ] Typhoon [ 3200 / 63000 ]
Blizzard [ 1600 / 27000 ] Winter Fury [ 1600 / 63000 ]
Havetts93
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:10:24
0
  • 0
  • 0
  • 0
Player team
Double Time [ 5900 / 27000 ] Victory March [ 5900 / 72000 ]
Double Time [ 2950 / 27000 ] Victory March [ 2950 / 72000 ]
DemClaw
Luck on attacks is -14% to +29%. Luck on attacks is -9% to +24%.
12:17:34
6000
  • 0
  • 0
  • 0
Player team
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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