zumbi
Day 21 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/17/2023 - Last Updated: 08/11/2023 - [Zombies] 7p
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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bakadesusenpai
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
24:20:52
4400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Enhanced Vision [ 48600 / 48600 ] Counter Break [ 79450 / 81000 ]
Dnetgamer
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
19:02:06
400
  • 0
    Units in vision only
  • 0
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Player team
SUPER
Deathraven13
Units gain +30% attack, but lose -20% defense.
24:11:39
200
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
POWER
Ikenimates
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
11:09:25
23700
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Enhanced Vision [ 25700 / 27000 ] Counter Break [ 25700 / 45000 ]
ActivistVictor
Units (even air units) gain +10% attack power on plains.
22:12:29
700
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    Units in vision only
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Player team
Beat Down [ 41000 / 48600 ] Block Rock [ 41000 / 97200 ]
Lockwood
Units (even air units) gain +10% attack power on plains.
23:00:54
10600
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Beat Down [ 35350 / 43200 ] Block Rock [ 35350 / 86400 ]
210000BF
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
853600
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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