CALI4 NO BITCHES
Day 24 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/14/2023 - Last Updated: 03/27/2024 - California
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Dynamoexplode Dynamoexplode
Units cost is reduced to 90% (10% cheaper). Units cost +20% more to build, but gain +30% attack and defense.
30:17:55
456510
Barter [ 0 / 32400 ] Merchant Union [ 0 / 54000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
Morale Boost [ 34447.5 / 36000 ] Samurai Spirit [ 34447.5 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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andrewthomas andrewthomas
Units cost +20% more to build, but gain +30% attack and defense. Units gain +10% attack.
00:00:00
4422640
SUPER
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
Black Wave [ 63000 / 63000 ] Black Storm [ 113400 / 113400 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
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radio0810 radio0810
Units gain +10% attack. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
32:19:12
586900
Black Wave [ 45000 / 45000 ] Black Storm [ 81000 / 81000 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
Gold Rush [ 18000 / 18000 ] Power of Money [ 54000 / 54000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Chrispin Chrispin
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
30:21:57
225480
Morale Boost [ 0 / 43200 ] Samurai Spirit [ 0 / 75600 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
Barter [ 27000 / 27000 ] Merchant Union [ 34040 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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melly melly
Units gain +10% attack. Units gain +10% attack.
33:12:24
2112700
Black Wave [ 0 / 90000 ] Black Storm [ 0 / 162000 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
Black Wave [ 39560 / 90000 ] Black Storm [ 39560 / 162000 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
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allblue allblue
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
36:11:23
2065100
Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
Enhanced Vision [ 32400 / 32400 ] Counter Break [ 54000 / 54000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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1000Pardons 1000Pardons
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. No day-to-day abilities.
08:09:03
142800
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
Sideslip [ 18000 / 18000 ] Sidewinder [ 35650 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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HEYstudios HEYstudios
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
15:13:21
1206620
Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 75600 / 75600 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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210000BF 210000BF
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units cost +20% more to build, but gain +30% attack and defense.
30:14:00
152000
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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phamdoduy phamdoduy
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. No day-to-day abilities.
30:14:00
152000
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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KnightOfZero39 KnightOfZero39
Units cost +20% more to build, but gain +30% attack and defense. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
36:00:14
4673980
POWER
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
Copter Command [ 25200 / 25200 ] Airborne Assault [ 75600 / 75600 ]
COP Button Copters' attack is increased to +65%. 9 HP unwaited infantry are placed on every owned, empty city.
SCOP Button Copters' attack is increased to +65%. 9 HP unwaited mechs are placed on every owned, empty city.
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JTirador JTirador
Units cost +20% more to build, but gain +30% attack and defense. Units gain +10% attack.
19:07:24
133400
SUPER
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
Black Wave [ 45000 / 45000 ] Black Storm [ 60435 / 81000 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
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FunkyLemon FunkyLemon
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
16:21:11
3256400
POWER
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
Tower Shield [ 27000 / 27000 ] Tower of Power [ 42600 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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MarkPlaysGames MarkPlaysGames
Units cost is reduced to 90% (10% cheaper). Units cost +20% more to build, but gain +30% attack and defense.
05:19:57
618280
Barter [ 1755 / 27000 ] Merchant Union [ 1755 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
Morale Boost [ 877.5 / 36000 ] Samurai Spirit [ 877.5 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Slea Slea
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
25:20:46
392960
Morale Boost [ 38120 / 43200 ] Samurai Spirit [ 38120 / 75600 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
Barter [ 11370 / 32400 ] Merchant Union [ 11370 / 54000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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MarleyVaa MarleyVaa
Units cost is reduced to 90% (10% cheaper). Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
18:22:43
4615930
Barter [ 32400 / 32400 ] Merchant Union [ 54000 / 54000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
Gold Rush [ 32400 / 32400 ] Power of Money [ 43210 / 97200 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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