Creator: N/A|| First Published: 09/07/2005 || Players: 6 || Size: 18x17












Categories: None | ||
|
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
(06/28/2005 05:40am):
how boring you have one thing to keep |
(07/01/2005 12:24am):
jess, kanbei, and hawke totally kick all else.... lame |
(07/01/2005 04:56am):
byrdo don't play it then. black ocean you should ban those COs. |
BlitzStrike (07/15/2005 01:13am):
i like it because its differenet, but at the same time.... the problem with these kind of maps is that the ideal thing is to stay in the same spot, and hope someone comes near you so you can attack, which makes it unfun (camping). maybe you could make like a "team" with like a recon and a mech for"scouting" and another recon for attacks (1 mech, 2 recons)? but i still like death type matches :) will rate after i finish a game |
Dullahan (07/17/2005 06:01pm):
Hawke and Jess don't get enough of an increase to be worth it. Max or Kanbei - nobody else is worth it. A mech would definitely be nice to increase the amount of CO's worth using (Sensei and Sami). Deathmatch-type maps should have a few starting units - generally at least 3. Map-specific: GS and maybe BH are going down fast in non-FOW because they'll be getting double-teamed by the 4 standard countries (GS on the first turn by BM and GE; YC might attack BH on the second turn). |
(07/30/2005 09:44pm):
With a Mech on the battlefield, it'll just be a race to the HQ patch.... |
Kamuscha (08/04/2005 05:24am):
?! Red can attack the BH one and weaken it Blue can attack the GS one and weaken it Green can attack the GS one and destroy it Its not fair from day one! XD |
Xaif (08/04/2005 07:32am):
Ya, if it's played it has to be fog I guess, and I think Sonja may have an advantage here. Firstly for her extra vision, secondly for her powerful counterstrikes and finally for her HP secrecy. All of her abilities favour this map. |
EyeHateUrSN (09/26/2005 11:27pm):
Just ban all the CO's that have a major advantage. Problem solved. |
Nyvelion (10/22/2005 10:50am):
congrats on making a map that favors anyone who chooses to run instead of attack. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.