Creator: DuelStriker || First Published: 07/30/2007 || Players: 3 || Size: 16x14































Categories: C-Rank, FFA Multiplay, RBC Playable, Standard | ||
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Comments: |
DuelStriker (07/30/2007 08:47am | Edited: 07/30/2007 08:47am):
See? Random terraining does work at times! |
FunkyChunk (07/30/2007 02:34pm):
If it weren't for the fugly roads, those pre-broken pipe seams, those 3 single-tile rivers, and those pointless bridges that anger the Koal gods, this map might look kind of nice. Shouldn't that Red Fire city be within infantry-capturing-range of Yellow Comet's base? |
RDS (08/01/2007 12:51pm):
Worst Nyvelion imitation ever. |
DuelStriker (08/02/2007 06:25am):
What? I wasn't trying to copy Nyvelion ;) And whoever gave this a 1, I hate you now. |
RDS (08/02/2007 06:57am):
Ah ok, sorry then. Ignore my last comment. |
Generic_Person (08/21/2007 08:13pm):
Really unbalanced there Brown desert gets a lot more cities and will have an easy time capturing them since there pretty far away from both opponents. |
DuelStriker (02/24/2008 09:02am | Edited: 02/24/2008 09:02am):
Map update: Added more neutral cities near YC, shifted terrain around slightly, RF's extra city moved within capturing range of YC, BD's FTA counter infantry moved. Also "FunkyChunk (07/30/2007 02:34pm): If it weren't for the fugly roads, those pre-broken pipe seams, those 3 single-tile rivers, and those pointless bridges that anger the Koal gods, this map might look kind of nice. " Koal doesn't need those roads/bridges to own you here. |
Renozuken (08/25/2013 10:40am):
Going to play on this map and I am curious how it is going to turn out. Ofc i'll rate this map after I am done to keep things fair. So ... see you in a few weeks :D. |
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