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Comments: |
Mori2 (04/15/2015 12:22am):
66572 maps and no one took this name yet. Decided to make one worth the name. |
walkerboh01 (04/15/2015 02:50am):
Seems like black boat shenanigans are a popular topic this week. This map is silly, probably in a good way. I'm a bit worried about the lone base, even with help from the chokepoints and airport. Definitely a unique structure though. |
Knowledgeable (04/15/2015 06:18am):
lol thats a lot of maps, had a look at some of them, some really good stuff. This looks good to, in the centre has you defending HQ from the off and on the wings battling for cash |
Mori2 (04/15/2015 07:33am):
I actually really don't like this map right now, will fix it in about 6 hours |
Xmo5 (04/15/2015 10:05am):
Yeah I think I agree with Walker that the lone base seems too weak. I'd be tempted to rush early and suffocate it before air units become a big factor, especially with a tower to gain from it. Meanwhile I'd probably turtle at my lone base for the same reasons. Anyway, I'll see what happens in a few hours. |
Mori2 (04/15/2015 01:44pm):
Reverted it back to an earlier idea I had for it, don't have too much time for more unfortunately. But it's definitely a different map now. |
Xmo5 (04/15/2015 02:19pm):
Yeah, taking out that base makes a big difference. The tower position is a bit odd in the sense that conventionally it would be a bit contested, but the central neutral base and corner starting base can kind of head the opponent off before they can get too close. |
walkerboh01 (04/15/2015 06:04pm):
Better, though I still don't feel great about the lone base. Seems a bit too close to the other bases, and it is relatively trivial to lock it with a rocket (sick rhyme, aw yeah). What if you swapped the lone base and airport position and adjusted the nearby cities accordingly? |
Xmo5 (04/16/2015 01:52pm):
Then the Paranoia wouldn't set in proper-like. |
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