Creator: wyj_0081 || First Published: 08/13/2018 || Players: 2 || Size: 27x27































































































Categories: A-Rank, Fog of War, Gimmick | ||
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For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
wyj_0081 (12/22/2017 02:03am):
This map is made for FOW. |
wyj_0081 (12/29/2017 03:21am):
Banned Units: Black Bomb Stealth |
wyj_0081 (12/29/2017 03:23am | Edited: 05/10/2020 09:56pm):
lab Units: Neo bb Rocket bs |
ActivistVictor (04/28/2018 07:51pm):
Ummm, the middle looks kind of like a certain symbol for the army black hole was based off and the primary antagonist in the second world war |
Xmo5 (08/16/2018 01:13pm):
This map isn't shaped anything like Spann Island at all... Oh wait, wrong AWBW meme. |
a9977321 (08/17/2018 07:58am | Edited: 08/17/2018 08:01am):
Fun fact: piperunners can actually maneuver in this map. A small problem is that you might want to move the silo choice closer to your base as the infantry must be alive to use it, which is not always the case in the current setting. FTA counters is worth some revisits and play tests as well. You gave BM a starting city, which is used to balance maps starting with 3 bases. In scenarios where all players go for cities, OS got small FTA. |
wyj_0081 (08/27/2018 09:08am | Edited: 03/12/2020 07:29am):
123 |
Cuddly (08/26/2021 01:17am):
I really like the choice players make to either get labs, properties, or comm tower, but that is somewhat ruined when Z games won't have any lab units. Also having Blue Moon receive an extra 2000 Funds and an extra unit is kind of overkill when trying to balance the FTA. |
Mewtwo (08/27/2021 09:25am):
nice swastika |
Nemo86 (12/04/2021 05:17am):
I like the idea of this map. I hate the swastika. |
laserbacon (06/23/2022 11:03am):
The symbol in the center is a manji (arms point left). A swastica has the arms pointing right and is usually standing on a corner rather than on a side. |
Cannonfodder449 (11/01/2022 03:28pm):
yaaaaaa, the Nazi symbol, which was stolen from the Hindu tradition is a bit of a whoopsie. All Nazi lore was taken from other cultures as they did not have one original idea. Fascism is another animal. |
Sli Fi (11/03/2022 06:39pm):
Linking this page for informational purposes: https://awbw.fandom.com/wiki/Ghost_Units |
Meta Rexy (02/03/2024 05:48pm | Edited: 02/03/2024 05:53pm):
Equal income maxes out at 33k funds (including airport and all possible cities sealed behind pipes). Note that players are likely to capture at least one comm tower, so it's more likely that income will cap at 32k between 4 bases, an airport, and a port. I'm not sure why anybody would choose to capture the corner cities when you get just as much funding choosing the airport, AND you get to use the infantry if you build a t copter. Maybe there should be 4 or 5 cities in the corner so you actually have to think about it. |
a9977321 (02/27/2024 12:34am):
Choice wise income is very important here. In most combination you can take 1 tower at most without getting doomed by income difference While games differ in setting we got important units like bombers, bships and possibly neotank in those lab for it to have equal importance with airport. |
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