Creator: Phat Yoshi || First Published: 02/04/2006 || Players: 4 || Size: 35x30
Categories: None
Rating: 4.60 in 5 ratings
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Comments:
Phat Yoshi (02/04/2006 05:14pm):
This is just a quick 2 vs. 2 map. OS and BM vs YC and GE. Mountains, woods, and citys are
placed at random. I think it would be fun in FoW.
Patashu (02/05/2006 01:13am):
BM and GE have three cities within reach of a base in one day, YC has one and OS has zero.
Ababy (04/16/2006 11:14pm):
Utterly Horrible. YC has an extremely disadvantaged position. BM will take a bigger share of
the properties because YC's base has to move through a constricting chokepoint that can
easily be blocked by recons and APCs during th early games.

Follow up with the fact that OC and BM both get FTA, you got yourself a horrible map.
gamewizard (05/04/2006 06:54am):
This is to the idiot named Dr.Pantzo, its a 2 vs 2 map, not a FFA.
Phat Yoshi (05/11/2006 08:11pm | Edited: 05/11/2006 08:12pm):
Ababy, I appreciate your harsh but honest comment. Granted I haven't played the map
myself, I did not realize YC was at such a disadvantage. I apologize for making those
mistakes and as soon as the games on the map end I will edit it. Perhaps moving the BM
bases back and pushing YC forward a bit will fix the problem.
Ababy (05/15/2006 05:29pm):
It's a good map other than the above mentioned problems. The inland sea and the lack of
symmetry make it very appealing. All you have to to is make sure the countries can get to
their designated cities at the same time. That and you have to change the amount of cities
BM can get with that chokepoint.



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