Absolutely Bonkers
Day 11 - Turn: 03d 00h 01m - Total: 110d 15h 59m
Game Started: 05/29/2025 - Last Updated: 07/21/2025 - Bacterial Diamond
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Cadeor
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
110:21:15
0
  • 128
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    x 120
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    x 1
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    x 1
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    x 1
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    x 1
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    x 2
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    x 1
    Unit-count sprite
    x 1
  • 108550
  • 81000
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Urban Blight [ 14325 / 27000 ] High Society [ 14325 / 54000 ]
Urban Blight [ 1650 / 32400 ] High Society [ 1650 / 64800 ]
lanthir_lamath
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
116:19:47
4000
  • 119
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    x 3
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    x 1
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    x 111
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    x 2
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    x 1
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    x 1
  • 104150
  • 60000
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Urban Blight [ 1500 / 32400 ] High Society [ 1500 / 64800 ]
Urban Blight [ 14250 / 27000 ] High Society [ 14250 / 54000 ]
CleanerCode
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
110:15:59
75300
  • 130
    Unit-count sprite
    x 123
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 44450
  • 69000
    0/?
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Urban Blight [ 17600 / 27000 ] High Society [ 17600 / 54000 ]
Urban Blight [ 8800 / 27000 ] High Society [ 8800 / 54000 ]
Kupie
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
109:08:47
1600
  • 85
    Unit-count sprite
    x 81
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    x 1
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    x 1
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    x 1
    Unit-count sprite
    x 1
  • 29150
  • 42000
    0/?
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Urban Blight [ 27000 / 27000 ] High Society [ 28350 / 54000 ]
Urban Blight [ 14175 / 27000 ] High Society [ 14175 / 54000 ]
depre
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
102:15:54
700
  • 125
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    x 118
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    x 1
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    x 1
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    x 2
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    x 2
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    x 1
  • 59250
  • 66000
    0/?
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Urban Blight [ 27000 / 27000 ] High Society [ 36825 / 54000 ]
Urban Blight [ 9675 / 32400 ] High Society [ 9675 / 64800 ]
LuckyGunnerMat
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
97:21:18
700
  • 83
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    x 68
    Unit-count sprite
    x 11
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    x 1
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    x 1
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    x 1
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    x 1
  • 70550
  • 89000
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Urban Blight [ 17400 / 27000 ] High Society [ 17400 / 54000 ]
Urban Blight [ 8700 / 27000 ] High Society [ 8700 / 54000 ]
Bulletmagnet
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
100:01:47
19000
  • 78
    Unit-count sprite
    x 1
    Unit-count sprite
    x 72
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 61450
  • 71000
    0/?
    0/?
    0/?
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Urban Blight [ 27000 / 27000 ] High Society [ 40100 / 54000 ]
Urban Blight [ 19300 / 32400 ] High Society [ 19300 / 64800 ]
rundumnurd
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
102:07:51
800
  • 69
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    x 4
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    x 1
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    x 59
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    x 3
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    x 1
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    x 1
  • 59950
  • 47000
    0/?
    0/?
    0/?
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Urban Blight [ 27000 / 27000 ] High Society [ 34650 / 54000 ]
Urban Blight [ 17325 / 27000 ] High Society [ 17325 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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