550 |
Updated the order of units in the damage calculator to be more logical, and fixed a bug where the damage calculator funds box could be sized incorrectly. Thanks to Talose and KingRex for the reports. |
2024-03-28 |
549 |
Fixed a bug in Live League games where a game could be mistakenly ended in a draw due to regular AET. Thanks to DaysOfPlague for the report. |
2024-03-06 |
548 |
Improvements to the in-game timer have been made to better sync players with the server time. This is intended to fix issues with AETs not displaying properly. |
2024-03-05 |
547 |
Updated back-end validation of several in-game actions such as moving and capturing. |
2024-03-01 |
546 |
Fixed a bug where Live League games ending via day limit were mistakenly not updating ratings. Thanks to Rhizomatic for the report. |
2024-03-01 |
545 |
Added a temporary bandaid to Live League games for cases where AET causes the next player's turn to be skipped. Games where this occurs will now be automatically ended in a draw when the game ends. |
2024-02-28 |
544 |
Fixed a bug in Live League matchmaking where players could get paired in a mode where their ratings were not in range of each other. Thanks to DaysOfPlague for the report. |
2024-02-28 |
543 |
Fixed a bug where an in-progress map could not be recovered if the 'Save' function errored on the design map editor. Thanks to Rize for the report. |
2024-02-21 |
542 |
The Join Game page will now properly show CO tiers for tag and High Funds + Fog games. |
2024-02-17 |
541 |
Fixed a bug where movement through long chains of teleport tiles would occasionally not work. Thanks to Xirema for the report. |
2024-02-15 |
540 |
Fixed a bug where attacks on pipe seams were not properly stored in replays. |
2024-02-13 |
539 |
Updated the images on the Live League page with 'Live League' variants (in addition to existing 'Live Queue' versions). Thanks to KingRex for providing the images! |
2024-02-13 |
538 |
High Funds + Fog games are now a supported option for public Z-Games. A preliminary High Funds + Fog tier list can be found on the CO tiers page, as well. |
2024-02-08 |
537 |
Updated two links in the FAQ for FTA and map categories that previously pointed to the forum. Thanks to Bum for the report. |
2024-02-01 |
536 |
Fixed the broken page selector at the bottom of the Categories page when viewing a specific category. Thanks to Dredge for the report. |
2024-01-28 |
535 |
An issue with joining the Live League queue on iPhones or iPads has been fixed. |
2024-01-26 |
534 |
The Live Queue now has a ranked mode, called the Live League! To play rated matches, go to the Competitions menu, select 'Live League', and make sure to leave the 'Unrated Match' option unchecked. Matches for Live League will track your rating and store your win-loss record. For more information, visit the Info page! |
2024-01-21 |
533 |
Usernames can no longer be created using unprintable characters. |
2024-01-11 |
532 |
Fixed a bug where joining units while capturing appeared to reset the building's capture points. Also fixed a bug where joining units did not update the player's unit value properly. |
2024-01-04 |
531 |
Fixed a bug where the game over screen was not properly displayed when: - The capture limit was reached by capturing a neutral property. - A player was routed by deleting their last unit. - A player was eliminated by capture in fog in a 3+ player game. |
2024-01-04 |
530 |
The first AWBW Custom Army Contest is open for submissions! For more information, please click here or visit the #custom-army-contest channel in the AWBW Discord server. |
2024-01-01 |
529 |
Fixed a bug where Sonja's units' HP was mistakenly visible after units were joined or mass damage CO powers were used. |
2023-12-29 |
528 |
Players will now be notified in-game when a new press message is received, without needing to refresh the page. |
2023-12-29 |
527 |
Fixed a bug causing errors when spectating a match involving Sonja. In particular, errors should no longer display for spectators when Sonja moves units. |
2023-12-09 |
526 |
The image for the ammo button on the damage calculator has been updated. Thanks to KingRex and The_Herbivorious for providing the image! |
2023-12-06 |
525 |
Fixed a bug where destroying a unit on a pipe seam would change the seam HP to 20. |
2023-12-05 |
524 |
Fixed a bug where users could be trapped by a unit that should have been visible. This will now prompt the user to refresh the page instead of trapping the unit. |
2023-12-05 |
523 |
The replay viewer has been improved so that quickly clicking the forward or backward action button results in fewer errors. |
2023-12-05 |
522 |
Left and right arrow keys can now be used on the replay page to play the next or previous action. |
2023-12-02 |
521 |
The upload map function has been improved to prevent invalid tiles from being placed. |
2023-11-28 |
520 |
The in-game damage calculator has been updated with a toggle for unit ammo, so that damage calculations with secondary weapons can be performed. |
2023-11-28 |
519 |
Fixed a bug where the Export As Text function didn't work with resized maps. |
2023-11-27 |
518 |
The timer for live games has been updated to better sync between players after AETs. This should fix a bug where multiple end turn events were repeatedly displayed, eventually leading to 503 errors. |
2023-11-26 |
517 |
New options have been added to Live Queue for matchmaking. An information page has also been added to provide more details on the new options. |
2023-11-19 |
516 |
Profile medals have been added for the winners of tournament divisions 2+. Thanks to Jay Embee for the medal designs! |
2023-11-14 |
515 |
Map Committee members now have the ability to adjust Live Queue CO tiers and unit bans on a per map basis. |
2023-11-14 |
514 |
The old game interface has been disabled. The new 'refreshless' interface can now be found on game.php instead of 2030.php. NOTE: User-made extensions may break as a result of this update! |
2023-11-02 |
513 |
The FAQ has been updated with information on live queue, color-blind mode, teleport tiles, and the design map editor updates. Thanks to Aryafireheart for the reminder. |
2023-11-02 |
512 |
Fixed a bug where tower counts were not properly displayed when loading a design map in the editor, and another bug where the asymmetry checker did not work properly when resizing a map with diagonal symmetry selected. Thanks to TheGamerASD for the reports. |
2023-11-02 |
511 |
The interface for exploding black bombs and firing missiles has been improved for mobile users. |
2023-11-02 |
510 |
Several new features have been added to the design map editor. Thanks to GamerASD, as many of these features were inspired by his extension. - Maps up to 50x50 are now supported in the on-site editor. This also fixes the bug where edits could not be made after the 1333rd tile on a map. - A resize feature has been added, allowing a column or row to be added or removed in any direction. - The map can now be saved without refreshing the page. - An auto-save feature has been added (1-5 minute intervals, or OFF). - Auto-symmetry checking has been added. - A breakdown of building counts by type, plus total income per player and per base has been added. - Keyboard shortcuts for most menu options have been added. - Improved help documentation is now available on the design editor page. |
2023-10-30 |
509 |
The design map editor has been updated to allow teleport tiles to be placed. Note that predeployed units can not be placed on teleport tiles! |
2023-10-30 |
508 |
Teleport tiles have been added as an official supported feature, replacing the previous 'black tiles'. Teleport tiles function as a 0-cost tile that units cannot land on or have vision on, and units traveling over them will appear to teleport from the first to last tile in the chain.
NOTE: All maps containing the old black tiles will be converted to use teleport tiles -- this may take a few hours! Contact walkerboh01 after that if you have an unconverted map. |
2023-10-30 |
507 |
Fixed a bug where using the damage calculator on the move planner would use values for units as if they were out of ammo. |
2023-10-23 |
506 |
Fixed a bug where the movement/attack/vision range tiles when clicking a unit did not always cycle or clear correctly. |
2023-10-23 |
505 |
Fixed a bug where the [Select] function on the damage calculator did not work properly on mobile. |
2023-10-23 |
504 |
Fixed a bug that caused the CO power meter from an attack to not accurately reflect the damage dealt, due to a floating point error. Thanks to kilmefirst, Plague, and shoe for help with identifying and correcting the issue! |
2023-10-17 |
503 |
In-game movement arrow graphics have been updated to a version with better outlines. Thanks to KingRex for the sprites! |
2023-10-12 |
502 |
Added a volume control to the alert for a live queue match being found. Additional sound effect options can also be selected now. |
2023-10-12 |
501 |
A new video on map design has been added to the Tutorials page. Thanks to Humita for the video! |
2023-10-10 |