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AWBW Changelog
Revision Description Date
550 Updated the order of units in the damage calculator to be more logical, and fixed a bug where the damage calculator funds box could be sized incorrectly. Thanks to Talose and KingRex for the reports. 2024-03-28
549 Fixed a bug in Live League games where a game could be mistakenly ended in a draw due to regular AET. Thanks to DaysOfPlague for the report. 2024-03-06
548 Improvements to the in-game timer have been made to better sync players with the server time. This is intended to fix issues with AETs not displaying properly. 2024-03-05
547 Updated back-end validation of several in-game actions such as moving and capturing. 2024-03-01
546 Fixed a bug where Live League games ending via day limit were mistakenly not updating ratings. Thanks to Rhizomatic for the report. 2024-03-01
545 Added a temporary bandaid to Live League games for cases where AET causes the next player's turn to be skipped. Games where this occurs will now be automatically ended in a draw when the game ends. 2024-02-28
544 Fixed a bug in Live League matchmaking where players could get paired in a mode where their ratings were not in range of each other. Thanks to DaysOfPlague for the report. 2024-02-28
543 Fixed a bug where an in-progress map could not be recovered if the 'Save' function errored on the design map editor. Thanks to Rize for the report. 2024-02-21
542 The Join Game page will now properly show CO tiers for tag and High Funds + Fog games. 2024-02-17
541 Fixed a bug where movement through long chains of teleport tiles would occasionally not work. Thanks to Xirema for the report. 2024-02-15
540 Fixed a bug where attacks on pipe seams were not properly stored in replays. 2024-02-13
539 Updated the images on the Live League page with 'Live League' variants (in addition to existing 'Live Queue' versions). Thanks to KingRex for providing the images! 2024-02-13
538 High Funds + Fog games are now a supported option for public Z-Games. A preliminary High Funds + Fog tier list can be found on the CO tiers page, as well. 2024-02-08
537 Updated two links in the FAQ for FTA and map categories that previously pointed to the forum. Thanks to Bum for the report. 2024-02-01
536 Fixed the broken page selector at the bottom of the Categories page when viewing a specific category. Thanks to Dredge for the report. 2024-01-28
535 An issue with joining the Live League queue on iPhones or iPads has been fixed. 2024-01-26
534 The Live Queue now has a ranked mode, called the Live League! To play rated matches, go to the Competitions menu, select 'Live League', and make sure to leave the 'Unrated Match' option unchecked. Matches for Live League will track your rating and store your win-loss record. For more information, visit the Info page! 2024-01-21
533 Usernames can no longer be created using unprintable characters. 2024-01-11
532 Fixed a bug where joining units while capturing appeared to reset the building's capture points. Also fixed a bug where joining units did not update the player's unit value properly. 2024-01-04
531 Fixed a bug where the game over screen was not properly displayed when:
- The capture limit was reached by capturing a neutral property.
- A player was routed by deleting their last unit.
- A player was eliminated by capture in fog in a 3+ player game.
2024-01-04
530 The first AWBW Custom Army Contest is open for submissions! For more information, please click here or visit the #custom-army-contest channel in the AWBW Discord server. 2024-01-01
529 Fixed a bug where Sonja's units' HP was mistakenly visible after units were joined or mass damage CO powers were used. 2023-12-29
528 Players will now be notified in-game when a new press message is received, without needing to refresh the page. 2023-12-29
527 Fixed a bug causing errors when spectating a match involving Sonja. In particular, errors should no longer display for spectators when Sonja moves units. 2023-12-09
526 The image for the ammo button on the damage calculator has been updated. Thanks to KingRex and The_Herbivorious for providing the image! 2023-12-06
525 Fixed a bug where destroying a unit on a pipe seam would change the seam HP to 20. 2023-12-05
524 Fixed a bug where users could be trapped by a unit that should have been visible. This will now prompt the user to refresh the page instead of trapping the unit. 2023-12-05
523 The replay viewer has been improved so that quickly clicking the forward or backward action button results in fewer errors. 2023-12-05
522 Left and right arrow keys can now be used on the replay page to play the next or previous action. 2023-12-02
521 The upload map function has been improved to prevent invalid tiles from being placed. 2023-11-28
520 The in-game damage calculator has been updated with a toggle for unit ammo, so that damage calculations with secondary weapons can be performed. 2023-11-28
519 Fixed a bug where the Export As Text function didn't work with resized maps. 2023-11-27
518 The timer for live games has been updated to better sync between players after AETs. This should fix a bug where multiple end turn events were repeatedly displayed, eventually leading to 503 errors. 2023-11-26
517 New options have been added to Live Queue for matchmaking. An information page has also been added to provide more details on the new options. 2023-11-19
516 Profile medals have been added for the winners of tournament divisions 2+. Thanks to Jay Embee for the medal designs! 2023-11-14
515 Map Committee members now have the ability to adjust Live Queue CO tiers and unit bans on a per map basis. 2023-11-14
514 The old game interface has been disabled. The new 'refreshless' interface can now be found on game.php instead of 2030.php. NOTE: User-made extensions may break as a result of this update! 2023-11-02
513 The FAQ has been updated with information on live queue, color-blind mode, teleport tiles, and the design map editor updates. Thanks to Aryafireheart for the reminder. 2023-11-02
512 Fixed a bug where tower counts were not properly displayed when loading a design map in the editor, and another bug where the asymmetry checker did not work properly when resizing a map with diagonal symmetry selected. Thanks to TheGamerASD for the reports. 2023-11-02
511 The interface for exploding black bombs and firing missiles has been improved for mobile users. 2023-11-02
510 Several new features have been added to the design map editor. Thanks to GamerASD, as many of these features were inspired by his extension.
- Maps up to 50x50 are now supported in the on-site editor. This also fixes the bug where edits could not be made after the 1333rd tile on a map.
- A resize feature has been added, allowing a column or row to be added or removed in any direction.
- The map can now be saved without refreshing the page.
- An auto-save feature has been added (1-5 minute intervals, or OFF).
- Auto-symmetry checking has been added.
- A breakdown of building counts by type, plus total income per player and per base has been added.
- Keyboard shortcuts for most menu options have been added.
- Improved help documentation is now available on the design editor page.
2023-10-30
509 The design map editor has been updated to allow teleport tiles to be placed. Note that predeployed units can not be placed on teleport tiles! 2023-10-30
508 Teleport tiles have been added as an official supported feature, replacing the previous 'black tiles'. Teleport tiles function as a 0-cost tile that units cannot land on or have vision on, and units traveling over them will appear to teleport from the first to last tile in the chain.

NOTE: All maps containing the old black tiles will be converted to use teleport tiles -- this may take a few hours! Contact walkerboh01 after that if you have an unconverted map.
2023-10-30
507 Fixed a bug where using the damage calculator on the move planner would use values for units as if they were out of ammo. 2023-10-23
506 Fixed a bug where the movement/attack/vision range tiles when clicking a unit did not always cycle or clear correctly. 2023-10-23
505 Fixed a bug where the [Select] function on the damage calculator did not work properly on mobile. 2023-10-23
504 Fixed a bug that caused the CO power meter from an attack to not accurately reflect the damage dealt, due to a floating point error. Thanks to kilmefirst, Plague, and shoe for help with identifying and correcting the issue! 2023-10-17
503 In-game movement arrow graphics have been updated to a version with better outlines. Thanks to KingRex for the sprites! 2023-10-12
502 Added a volume control to the alert for a live queue match being found. Additional sound effect options can also be selected now. 2023-10-12
501 A new video on map design has been added to the Tutorials page. Thanks to Humita for the video! 2023-10-10
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