First | Previous |
| Next | Last
AWBW Changelog
Revision Description Date
200 Purple Lightning's infantry and HQ design have been updated to reflect a France theme. In addition, all PL units have a working animated theme. Thanks to Jay Embee for the updates! 2018-10-23
199 Added an option to Auto Scroll to the View options for the game page. If enabled, this will automatically scroll the window to the current position on page reload. Note: this does not work on mobile devices. Credit to Matsuzen again for the code. 2018-10-07
198 Added a coordinate display and selector icon to the game page. Thanks to Matsuzen for supplying the code. 2018-10-05
197 Updated the automated tournament backend to enable games with Tag COs enabled. Also fixed a display bug for tag COs in the Your Waiting Games section. 2018-10-02
196 Added animated sprites for all AWDS units, as well as slightly retouched sprites for many other units. Thanks to Jay Embee for providing the images. 2018-09-30
195 Updated the Replay feature to show unit actions on the map when hovering over or clicking the corresponding rows of the log. Credit to Matsuzen for the idea and code. 2018-09-30
194 Acid Rain now has a set of fully animated units. Thanks again to Jay Embee for providing the sprites. 2018-09-13
193 Added the option to download game replays (located on the replay page for completed games). There is also now an option to upload replays for games you have downloaded. This will allow an easy way for users to save and replay games, even after they've been removed from the site. 2018-09-12
192 Fixed a bug where the map size was recorded incorrectly when uploading. Thanks to Sami-YingXiangLi for the report. 2018-09-10
191 Also fixed a bug where a transport with two units could not join with a transport with no units. 2018-09-10
190 Fixed a bug where loaded units could be deleted when joining transports. Thanks to Tmi489 for the report. 2018-09-10
189 Added warnings when starting a game without teams assigned to all players. It is also no longer possible to start games with all players on the same team. Thanks to andy_kuma and Mary Guertana for the suggestion. 2018-09-09
188 Added a new set of sprites for AW1 labs, matching the AW1 theme aesthetic better. Thanks to Jay Embee for providing the images. 2018-09-09
187 Fixed a bug where dropping a unit in fog after using Set Path could result in the dropped unit being stopped by a hidden unit. Thanks to godhammel for the report. 2018-09-08
186 Fixed a bug where the map First Published Date was being overwritten when publishing maps. Thanks to Sami-YingXiangLi for the report. 2018-09-08
185 Corrected the AW1 and AW2 waiting missile sprite for Red Fire (was facing the wrong way). Thanks to Eagle852 for the report. 2018-09-08
184 Added last activity date to Search Users page. 2018-09-08
183 Fixed a bug where joining games still required a password after being made public. Thanks to Linx for the report. 2018-09-08
182 Added a Tournament Profile page, accessible in the menu on the User Profile page. 2018-09-05
181 Added a link for the Finals to the tournament bracket lists. 2018-09-03
180 Added an option to toggle whether a game is Public or Private. Note that this only works if the game was originally created as Private (i.e., it requires a password to be set). Thanks to Mary Guertana for the suggestion. 2018-09-02
179 Fixed out-of-order APC resupply and end turn messages in the game log. 2018-09-02
178 Added a message to the game log for attacking pipe seams. Thanks to andy_kuma for the suggestion. 2018-09-02
177 Added a drop-down icon to the CO portrait for waiting COs, to help indicate that you can click your CO portrait to change your CO. Thanks to ActivistVictor and Xmo5 for the suggestion. 2018-09-01
176 Updated Z-Games script to disable unit limit for maps with a large number of predeployed units. Thanks to Meta Rexy for the report. 2018-09-01
175 Fixed a bug where the primary CO was shown as selected when choosing a tag CO. Thanks to andy_kuma for the report. 2018-09-01
174 Fixed a bug where the team name was incorrectly stated in log entries declaring the winner. Thanks to andy_kuma for the report. 2018-09-01
173 Updated COP and SCOP buttons with mouseover text describing the CO power effects. Thanks to Cloudmonkey98 for the suggestion. 2018-09-01
172 Fixed a bug where setting draw reset the boot timer (even during your opponent's turn). Thanks to Xmo5 for the report. 2018-09-01
171 Added a selection option for Your Favorited Maps to the Create Game front page. Thanks to Jackie Milton for the suggestion. 2018-09-01
170 Added a beginner's guide and FAQ to the Menu. Credit to Jay Embee for the guide content. 2018-08-31
169 White Nova now has a set of fully animated units (including all AWDS units). Big thanks to Jay Embee for providing the sprites. 2018-08-31
168 Fixed a bug where the wrong CO was shown on the CO selection window. Thanks to x123456789 for the report. 2018-08-27
167 Updated all Follow buttons so that they no longer reload the page when clicked. Thanks to Matsuzen for supplying the code. 2018-08-27
166 Updated the links on the User Profile page, as well as slightly cleaned up the player information block. 2018-08-25
165 Completely overhauled the info boxes used for game lists, in order to make them more aesthetically pleasing and functionally useful. 2018-08-25
164 Added functionality for following games. You can use the Your Following page to track updates to all games you are following. A list of the Most Popular games is also available. 2018-08-25
163 Added functionality for adding users to your Friends list. 2018-08-25
162 Updated CO chart with icons for CO powers instead of text. Thanks to Jay Embee for the suggestion. 2018-08-23
161 Fixed a bug where banned units were also mistakenly set as lab units in some cases when creating games. Thanks to steve for the report. 2018-08-19
160 Fixed a bug where creating games with Funds Per Turn = 0 did not work. Thanks to andy_kuma for the report. 2018-08-19
159 Fixed a bug where broken pipe seams were not displayed correctly in the unit info box. Thanks to andy_kuma for the report. 2018-08-19
158 Fixed the min and max map size options on the Search Maps page. Thanks to Xmo5 and headphone for the reports. 2018-08-02
157 Added a unit limit option. The default is 50 (applies to all future League, tournament, and Z-Games), and it can be turned off. After hitting the limit, no further units can be built (or created with Sensei S/COP). 2018-08-01
156 Added help icons to the Create Game page, replacing the help section. Thanks again to Matsuzen for the code. 2018-07-31
155 Added help icons to several fields on the User Info page. Thanks to Matsuzen for the code. 2018-07-31
154 Updated interface for viewing tournaments slightly. Biggest difference is the ability to view tournament maps and CO bans prior to the start of the tournament. 2018-07-28
153 Fixed a bug where moving a pre-deployed infantry off a pipe seam reduced the seam HP to 20. It's also no longer possible for infantry to capture pipe seams. Thanks to andy_kuma for the report. 2018-07-27
152 Fixed a bug where joining units built by Hachi, Colin, or Kanbei resulted in incorrect funding being given. Thanks to andy_kuma for the report. 2018-07-27
151 Added client-side input validations to the register page. Thanks to Matsuzen for supplying the code. 2018-07-27
First | Previous |
| Next | Last



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.